Found something interesting here, continuing the topic of generations and philosophy
While searching for a couple of dialogues for game development to rewrite and include in an article, I gradually started noticing intriguing, recurring patterns. I’ve often said that the corporate city, with its internal reliance on the absolute efficiency of everything that generates profit here and now, completely transforms people into a function of consumption, families into a function of efficiency and consumption, and even children into advertisements and consumers. What’s similar here is that nearly all of culture, especially in the 2010s, is thoroughly permeated with super-individualism and nihilism. First, let’s talk about postmodernism. Globalism has triumphed. The world is unshakable, it’s not going anywhere, and things will always be as they are. This world must be protected and preserved. The problem is that disrupting it implies a pull from the past: the formation of a totalitarian state, traditions, or a return to the terrifying Middle Ages. Have you ever wondered...
